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The role of structural reflection in distributed Virtual Reality

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dc.contributor.author Paul, Okanda
dc.contributor.author Gordon, Blair
dc.date.accessioned 2015-05-04T14:19:26Z
dc.date.available 2015-05-04T14:19:26Z
dc.date.issued 2003
dc.identifier.citation Paul Okanda, Gordon Blair;VRST '03 Proceedings of the ACM symposium on Virtual reality software and technology Pages 140 - 149 ACM New York, NY, USA ©2003 table of contents ISBN:1-58113-569-6 doi>10.1145/1008653.1008679 en_US
dc.identifier.isbn 1-58113-569-6
dc.identifier.uri http://erepo.usiu.ac.ke/11732/36
dc.description.abstract The emergence of collaborative virtual world applications that run over the Internet has presented Virtual Reality (VR) application designers with new challenges. In an environment where the public internet streams multimedia data and is constantly under pressure to deliver over widely heterogeneous user-platforms, there has been a growing need that distributed virtual world applications be aware of and adapt to frequent variations in their context of execution. In this paper, we argue that in contrast to research efforts targeted at improvement of scalability, persistence and responsiveness capabilities, much less attempts have been aimed at addressing the flexibility, maintainability and extensibility requirements in contemporary Distributed VR applications. We propose the use of structural reflection as an approach that not only addresses these requirements but also offers added value in the form of providing a framework for scalability, persistence and responsiveness that is itself flexible, maintainable and extensible. en_US
dc.language.iso en_US en_US
dc.publisher ACM New York, NY, USA en_US
dc.title The role of structural reflection in distributed Virtual Reality en_US
dc.type Article en_US


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